We prefer to travel by air ship. Art by Foeock Kannilc
Faith and I are excited and happy to announce that we will be presenting at the North Carolina Association for Middle Level Education (NCMLE) about gamification! We have also submitted proposals to the North Carolina Technology in Education Society (NCTIES) and the International Society for Technology in Education (ISTE). Fingers crossed that our proposals will get accepted.
We’ve created our outreach page to inform our readers where we will be next. We hope to add to our schedule! We are very passionate about gamification and are happy to talk to as many people about it as possible. On the outreach page, you can also contact us if you would like us to present to your school or district.
This is a short post tonight, so I just wanted to end it with some levity. The following video has nothing to do with the post above, but I just wanted to share. Hope you get a laugh. #geekhumor
Frodo Baggins must save the whole of Middle Earth!
One of my favorite stories of all time is all about Epic Meaning. In the Lord of the Rings Trilogy, Frodo Baggins goes through great personal sacrifice because he believes that he has been called to destroy the One Ring. Why does he believe this? A mere hobbit, that happens to come into the possession of this great powerful and magical artifact that has the potential to destroy everything, sets forth on a journey to fulfill his destiny. Frodo Baggins must save the whole of Middle Earth! Wouldn’t it be great if we could do the same for our students? Creating a sense of meaning and purpose so epic that they have no choice but to learn so they can (insert awesome achievement here).